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Trapped With Jester

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About Trapped With Jester

Trapped with Jester is a short but compelling visual novel where you are drawn into a mysterious story with a stranger named Jester. You wake up with a headache, your memory is messed up, and you have to figure out what is going on.

A Haunting And Captivating Psychological Drama

Trapped with Jester is not your typical horror. It is deeply unsettling. You have no memory of who you are, why you are here, and why you are stuck with this clown. Jester is constantly talking, his words can be clues, or lies, or sometimes just downright annoying.

The game's appeal lies in the tense relationship between you and Jester. Each dialogue choice – cooperative or hostile, indifferent or curious – will affect this bond and lead to one of six endings (four main, two alternate). Can you trust him? Is he a friend or an enemy? Or is it something more complicated? Only you can decide.

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Notable Highlights

A 1000 Word Story

The game is concise but full, every word is important, every scene is carefully crafted to convey emotions.

6 Endings

Your decisions will lead to 6 different endings (4 main, 2 secondary), which can make you satisfied, tormented or surprised.

Original Illustrations

Unique graphics reflect the character's mood and the mysterious atmosphere of the story.

Full English Dub

Jester's voice is lively, from sarcastic to thoughtful. For the best experience, download the full installation as the web version may jerk, lag or distort the sound.

Multi-Language

Supports 12 languages, including Vietnamese, helping players easily follow the story.

Details About The 6 Endings In Trapped with Jester

EndingDescriptionDecisive Factors
Ending 1 – Will you shut up?!You choose silence to Jester's words, then agree to cooperate with him, there is a light intimacy scene.Choices of dialogue and willingness to cooperate.
Ending 1B – Good morning! / My MasterFriendly interaction begins, you show that you like him but are still hesitant.Initial friendly choices with cautious responses.
Ending 2 – A Blasphemous PartnershipChoose silence, press Jester to answer, then connect with him more clearly.Silence and pressing for interaction.
Ending 3 – An Obedient PetLight conversation, you say “I like you too”, agree to cooperate and hold his hand.Friendly and cooperative dialogue choices.
Ending 3B – A person…?Silence, ask about the situation, confused, disagree directly, leading to another ending.Silent questioning and refusal to cooperate directly.
Ending 4 – UnnamedSilence, show anger or ask about where you are, stronger reaction leading to the main ending.Angry or confrontational dialogue choices.

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Trapped with Jester is a tight chain of situations, where each choice opens up a separate direction. Every detail from the dialogue to the visuals is arranged to create a clean and crisp story.

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